6 years ago, I uploaded a short film called "Legend of the Ancient Relic" with substantial popularity behind it. Now, I've returned with a director's commentary on how I managed to make this in one month. Hopefully, this can inspire some of you guys to care less about the nitty-gritty details so you can get your animations done! Check it out on my YouTube page, Cartoon Chill, tomorrow at 1 pm ET How I Animated This at 15 Under a Month | Revisiting An Ancient Relic - Chapter 1
Anonymous-Frog
Premieres in 12 hours? I want to watch it now.
If I had to guess, judging from personal experience with this type of workflow (and a few attempts to avert it), there were a bunch of shots and scenery that were simplified so they don't take too long to produce. Nothing ever looked overly detailed, characters are very rarely animated frame by frame, and when they are, they often look very rough and unpolished (example: that black shadowy monster does this to the extreme). Even the backgrounds look simple.
Perspective, staging, colour theory, and storyboarding can be relatively quick if you know what you're doing. It's all the other stuff like drawing all the frames, adding shading, cleaning up each frame, etc, that take up the most time, which often need to be balanced alongside a tight deadline.
There also wasn't a lot of story/writing. There's no dialogue, and according to the description, a lot of ideas were simplified or cut out.
Again, this is all speculation on my part. To summarize, I think it's general simplification mixed with efficient time management that allowed you to produce a great 5 minute short film in 1 month.
CartoonChill
Simple details can go a long way if you know how to properly use it ?
You’re pretty on spot with how it was made, but you can catch the process of it on my YT in 2 mins ?